User Profiles
Making users easier to identify

Part 1: The Challenge
Background
In an auto shop it is typical for one laptop/tablet to serve as the primary device for 3-4 technicians/admins. Employees tend to stay logged-in and different employees might complete their work under the first employee's log-in.
Owners desired accurate tracking on which employee completed what work to avoid bad quotes, inaccurate work tracking, or a feeling of unprofessionalism.
Problem
Multiple users were sharing log-ins and shops were having difficulty tracking their employees' work. The following confusion led to customer disputes over what estimates to trust — disputes often cause retention to drop or costly sacrifices on services.
Scope
Platforms: This experiment was conducted as a web first project with potential to transfer to tablet and phone as well.
Defining Success: Shops utilize all of their user profiles & purchase more licenses when hiring additional employees.
Sample Size: This project was conducted as a research project where I relied on 6 shop owners and service writers to identify pain points within the app.
Timeline: 2 months
Roles
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User research
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Interaction design
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Experience design
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Visual design
Part 2: The Process
Step 1: Hypothesize
I hypothesized that user avatars in multiple locations could alert users which account they’re logged into and if they need to switch profiles.
My director and I proposed adding profile image customizations to the settings, navigation, time clocks, and work orders so that each instance would alert a user if they’re logged in to the correct account.

Step 2: Testing
What I did
I was directed by senior leadership to conduct a poll with car enthusiasts, and add customizable options for each vehicle and character.
I provided documentation and examples of how avatars would behave in hover states, drop downs, while selected, and when overlapping each other.
I was then cleared to test my hypothesis by creating a mid-high fidelity prototype of these avatars interacting with the current interface.

Part 3: Conclusions
Key Insights
When we wrapped this project I concluded that:
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The focus on avatars was misaligned away from needs of customers and was an unnecessary edit to the software.
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Adding colors to the user’s monograms was sufficient to differentiate between staff members, especially for standard shops with 1-12 employees.
Final Thoughts
In this process we skipped a few parts of the design process, including early ideation, low fidelity models, and we did research on the wrong topics.
I believe we could have saved a good amount of time by testing low fidelity mockups. Disproving our inaccurate hypothesis earlier would have helped revealed our key insights.
Additional additions I believe would benefit this experience would be:
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Logout timers at 15-30 minute intervals where before logging them out users are alerted they have been inactive for too long.
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A technician exclusive experience where users can swap between non-admin accounts.
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Messages asking users to confirm "Yes, keep me logged-in" after that user has been inactive for more than X amount of time. This would not sign them out of any time clock just log out of their account so they or others are forced to log-in.